Capsized

Using the same side scroller engine as the TopHatRabbit project, I am starting a new XNA project with an artist friend of mine. The game will be called Capsized, a sidescroller action game, mostly done just to add to our portfolios once we both graduate. Usually my game projects are filled with placeholder art, and a random cluster of art styles (um, Nexuiz for example), so it’ll be nice for once to deal with a dedicated artist. And also spending time programming game logic, rather than having to deal with quake1 legacy code and managing some large team,

Here is some concept art, hopefully I’ll have a video to post soon: